AI Insights · Timothy · April 2023
Top 5 Bubble Shooter Games Performance in Chile for Q1 2023
Discover the performance trends of the top 5 Bubble Shooter games in Chile for Q1 2023, including weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 Bubble Shooter games in Chile showed varied performance trends across weekly downloads, revenue, and active users. Here’s a detailed look into how these apps fared on a unified platform (iOS and Android) according to Sensor Tower data.
Bubble Shooter Rainbow experienced fluctuating weekly revenue, peaking at $63 in mid-January and then dropping to $8 by the end of February. Weekly downloads remained relatively stable, with a slight dip from 6.3K in the week of February 20 to around 4.2K by the end of March. The game maintained a strong user base, with weekly active users hovering around the 89K mark, peaking at 94.5K in mid-February.
Bubble Shooter - Home Design saw its weekly downloads range between 1.8K and 3.8K, with a noticeable increase to 3.4K in mid-March. Weekly active users showed a similar upward trend, starting at 5.4K at the end of December and reaching 7.2K by mid-January. However, no revenue data was reported for this game throughout the quarter.
Bubble Witch 3 Saga from King demonstrated consistent weekly revenue, averaging around $1K, with a slight peak at $1.2K in the last week of March. Weekly downloads saw a notable increase in the first half of January, reaching nearly 3K, and then fluctuated between 1.4K and 2.4K for the rest of the quarter. Weekly active users remained relatively steady, peaking at 25.2K in mid-January and ending the quarter at approximately 20.2K.
Bubble Shooter Relaxing showed significant growth in weekly downloads, surging from 2.5K in early March to over 11.6K by the end of the month. Weekly active users also increased dramatically, from 964 in early March to more than 12K by the end of the quarter. The game reported minimal revenue, peaking at $4 in the last week of March.
Marble Master had a varied performance, with weekly revenue peaking at $87 at the end of February. Weekly downloads fluctuated significantly, spiking at over 4K in early February before dropping to minimal figures by the end of March. The game’s weekly active users followed a similar trend, peaking at 6.7K in mid-February and then declining to around 3.9K by the end of the quarter.
For more insights and detailed data on app performance, visit Sensor Tower.